Materials

Materials are one of the most fundamental and important aspects of Ultrapolis. They are used for building certain Buildings known as Developments or Great Works; the difference between the two is subtle.

There are hundreds of types of Materials, all available at varying prices, which are bought using Ultrabucks (see the Ultrabucks page for more information on how those work). Materials have the unique appearance of only being available from a certain type of Building known as Industrial Buildings or Production Buildings. These Buildings are built like normal Commercial Buildings or Residential Buildings, but instead of producing money, they produce Materials - for a fee.

A Development or Great Works Card will display what Materials are required, and how much of each are needed. Once a player obtains enough Materials for a certain Development or Great Work, they are able to build it, assuming they have the necessary Resources (Water/Power) to do so. If not, the construction of the Development or Great Work will be postponed until the Resource criteria will be met.

The tricky part about Materials is that Developments and Great Works require different Materials, usually from different Industrial Buildings or Production Buildings. The key is to stock your deck with a few Industrial Buildings that can produce several types of Materials at once to maximize efficiency. And while Developments and Great Works are more powerful than their infrastructural brethren, it is wise to not have a deck composed primarily of Developments and Great Works, as the more of these there are, the harder (in theory) they will be to construct.

As with all other aspects of manufacturing the perfect Ultrapolis deck, experiment around and see what works for you! There are millions of combinations of decks available - and more coming out all the time with the regular release of more and more Buildings!

Material Classes
Materials are divided into six main Classes:

Class A -

Class B -

Class C -

Class D -

Class E -

Class F -

Blah, blah, blah, check the complete Materials List for the full list of Materials and their corresponding information, such as individual costs.